Colsby & Bertrand
Tiefling: Warlock (3rd)
Chaotic Neural

Strength: 10 (-)
Dexterity: 12 (+1)
Constitution: 14 (+2)
Intelligence: 14 (+2)
Wisdom: 10 (-)
Charisma: 16 (+3)


Proficiency Bonus (+2)
Skills Saves Armour Weapons Tools Magic
Arcana Charisma Light Simple - Attack Spells
Deception Wisdom - - - Spell DC's
History - - - - -
Persuasion - - - - -



  • Common, Infernal, Celestial

Class features and Special abilities:

Racial Features: Tiefling
Stat Bonus: +2 to Chr and +1 Int
Darkvision: Out to 60ft
Hellish Resistance: Gain Resistance to fire damage
Infernal Legacy: Gain the Thaumaturgy cantrip. In addition, you may use the Hellish Rebuke spell once a day
Languages: Speak and Write Infernal naturally, in addition to common
Background Features Noble
Skills Profs: History & Persuasion
Tool Proficiency: One type of gaming set (Chess)
Bonus Language: Celestial
Class Features: Warlock
Pact Magic: In addition to Cantrips, a Warlock also gains a limited number of Spell slots. These Spell slots recover after a short rest
Otherworldly Patron The Fiend - Apomps the Three-Sided
Dark One's Blessing: Whenever you would reduce an enemy to 0 or less HP, gain a number temporary HP equal to your Chr Mod + Warlock Level

Magic and Spells:

Warlock Spells Known Cantrips: 1st 2nd
(2) (3) (1)
Eldritch Blast Hellish Rebuke Invisibility
Minor Illusion Hex
Thaumaturgy Expeditious Retreat
Pact Of the Tome: Gain any 3 cantrips, from any class, as long as the book is on your person, you can cast them at will
Vicious Mockery
Spare The Dying
Book of Ancient Secrets Gain 2 1st level spells with the ritual tag and add them to your spell book.
Find familiar
Floating Disk
Invocations: (2)
Agonizing Blast: Add Chr bonus to damage on your Eldritch Blast Constant
Book of Ancient Secrets: Chose 2 1st level spells with the ritual tag and add them to your spell book. These rituals do not take up a spell slot nor do they could against spells known. You may also find and inscribe new rituals at the cost listed in the PHB -


Bertrand Imp Tiny Fiend, Lawful Evil
Str: 6 (-2), Dex: 17 (+3), Con: 13 (+1), Int: 11 (-), Wis 12 (+1), Chr 14 (+2)
Skills: Deception +4, Insight +3, Persuasion +4, Stealth +5 Immunity: Fire & Poison
Damage Resist: Cold, Bludgeoning, Piercing, and Slashing from non-magic, non-silver weapons
Special: Shapechange, Devils Sight, Invisibility, Magic resistance (10ft) Senses: Darkvision: 120ft

Spell Preparation:

Spell Slots per Short rest: Cantrip 1st 2nd
Infinite (-) (2)

Items, gear and equipment:

Armour and Gear
Wondrous Items:
Mundane Equipment:
Other Items:
GP Pouch

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